Developers: Orichalcum Pictures,  Digiteyes, VR-Connection, Ebim Studios

Type: Adventure-puzzle VR

Support: Valve Index, HTC Vive, Occulus Rift

My role: Game / Narrative / Puzzle Designer

 

        With a little help from the Historia Time Travel agency, set sail to the city of Atlantis for a VR Myst-ical adventure : Fill in the sandals of an Atlantean who recently broke out of prison, wield supernatural powers, solve esoteric puzzles and try to prevent the End of Atlantis !

 

Works:

 - Improve understanding and quality of puzzles (define new signs et feedbacks, improve feeling of

    reward, better exploitation of Level Design).

 - Improve the search of collectibles (better management of space, challenges and rewards better balance,

   backtracking).

 - Narrative design  : Writing the end, design hostage scene, finish narration of the game,  (storyboards,

    rearrangement of events and dialogs).

 - Asset Lists and documentation to help decide priorities of the production.