Developers: Orichalcum Pictures, Digiteyes, VR-Connection, Ebim Studios
Type: Adventure-puzzle VR
Support: Valve Index, HTC Vive, Occulus
Rift
My role: Game / Narrative / Puzzle Designer
With a little help from the Historia Time Travel agency, set sail to the city of Atlantis for a VR Myst-ical adventure : Fill in the sandals of an Atlantean who recently broke out of prison, wield supernatural powers, solve esoteric puzzles and try to prevent the End of Atlantis !
Works:
- Improve understanding and quality of puzzles (define new signs et feedbacks, improve feeling of
reward, better exploitation of Level Design).
- Improve the search of collectibles (better management of space, challenges and rewards better balance,
backtracking).
- Narrative design : Writing the end, design hostage scene, finish narration of the game, (storyboards,
rearrangement of events and dialogs).
- Asset Lists and documentation to help decide priorities of the production.