(Level Design Prototype)

 

Study :Enjmin - Master degree 1
Type : FPS
Realized alone with Doom Builder Engine

 

        You must save your fiancee who has been kidnapped and for this, you have to participate in a grisly game organized especially for you by the kidnapper.            

             With this project, I wanted to experiment a mix of fun situations (big fight lof of enemies, dynamic plateform phases, etc.) to the discomfort of killing many people. The level takes the form of a dream with different feelings.

 

Works:

 - Map conception

 - Assets Integration, light

 - Difficulty curve

 - Storytelling

 - Scripting