(Level Design Prototype)
Study :Enjmin - Master degree 1
Type : FPS
Realized alone with Doom Builder Engine
You must save your fiancee who has been kidnapped and for this, you have to participate in a grisly game organized
especially for you by the kidnapper.
With this project, I wanted to experiment a mix of fun situations (big fight lof of enemies,
dynamic plateform phases, etc.) to the discomfort of killing many people. The level takes the form of a dream with different feelings.
Works:
- Map conception
- Assets Integration, light
- Difficulty curve
- Storytelling
- Scripting